Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.
- | Author: Andrew Reinhard
- | Publisher: Berghahn Books
- | Publication Date: Jun 18, 2018
- | Number of Pages: 236 pages
- | Language: English
- | Binding: Hardcover
- | ISBN-10: 1785338722
- | ISBN-13: 9781785338724