Artist and game designer, Eddo Stern explores the uneasy and otherwise unconscious connections between physical existence and electronic simulation, surrounding the subject matters of violence, memory and identification. A game manual, a catalogue, a making of and an archive, How to Play Eddo Stern revolves around a selected body of works developed with di(erent media that can be understood as "games." Featuring an essay by Matteo Bittanti, the book is a deep dive into the massive amount of small bits and pieces that make up the folders of Stern's game projects: 3D models, texture maps and atlases, backdrops, animation frame sequences, code snippets, circuit diagrams, as well as emails, design documents, meeting notes, and installation diagrams. Co-produced with Haus der elektronischen Künste Basel.
- | Author: Domenico Quaranta, Eddo Stern, Matteo Bittanti
- | Publisher: Lulu.com
- | Publication Date: May 26, 2017
- | Number of Pages: 226 pages
- | Language: English
- | Binding: Paperback/Crafts & Hobbies
- | ISBN-10: 0244307393
- | ISBN-13: 9780244307394