Sale Now on! Extra 5% off Sitewide

A Multimodal Approach to Video Games and the Player Experience (Routledge Studies in Multimodality)

Routledge
SKU:
9780367584665
|
ISBN13:
9780367584665
$65.45
(No reviews yet)
Condition:
New
Usually Ships in 24hrs
Current Stock:
Estimated Delivery by: | Fastest delivery by:
Adding to cart… The item has been added
Buy ebook
This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players' experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model's principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media.


  • | Author: Weimin Toh
  • | Publisher: Routledge
  • | Publication Date: Jun 30, 2020
  • | Number of Pages: 252 pages
  • | Language: English
  • | Binding: Paperback
  • | ISBN-10: 0367584662
  • | ISBN-13: 9780367584665
Author:
Weimin Toh
Publisher:
Routledge
Publication Date:
Jun 30, 2020
Number of pages:
252 pages
Language:
English
Binding:
Paperback
ISBN-10:
0367584662
ISBN-13:
9780367584665