Overview
This title provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. The book begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning; game mechanics; narrative design; environment design; and character design.
- | Author: Michele D. Dickey
- | Publisher: Routledge
- | Publication Date: Mar 10, 2015
- | Number of Pages: 160 pages
- | Language: English
- | Binding: Hardcover
- | ISBN-10: 041572094X
- | ISBN-13: 9780415720946