Alternate Reality Games And The Cusp Of Digital Gameplay (Approaches To Digital Game Studies)
Bloomsbury Academic
ISBN13:
9781501316241
$205.74
From alternate to alternative reality : games as cultural probes / Patrick Jagoda, Melissa Gilliam, Peter McDonald, and Ashlyn Sparrow -- The game did not take place : this is not a game and blurring the lines of fiction / Alan Hook -- Alternate reality games for learning : a frame by frame analysis / Anthony Pellicone, Elizabeth Bonsignore, Kathryn Kaczmarek, Kari Kraus, June Ahn, & Derek Hansen -- Promotional alternate reality games and the TINAG philosophy / Stephanie Janes -- The coachella disaster : how the puppet masters of art of the h3ist pulled a victory from the jaws of defeat / Burcu S. Bakiolu -- Designing and playing peer-produced ARGs in the primary classroom : supporting literacies through play / Angela Colvert -- Games beyond the arg / Jeff Watson -- Methods : studying alternate reality games as virtual worlds / Calvin Johns -- A typology to describe alternate reality games for cultural contexts / Diane Dufort and Federico Tajariol -- Sociability by design in an alternate reality game : the case of the Trail / Roinioti Elina, Pandia Eleana, Skarpelos Yannis -- Ingress : a restructuring of the ARG or a new genre? : an ethnography of enlightened and resistance factions in Brazil / Thaiane Moreira de Oliveira
- | Author: Antero Garcia|Greg Niemeyer, Antero Garcia
- | Publisher: Bloomsbury Academic
- | Publication Date: Apr 20, 2017
- | Number of Pages: 352 pages
- | Language: English
- | Binding: Hardcover/Games & Activities
- | ISBN-10: 1501316249
- | ISBN-13: 9781501316241
- Author:
- Antero Garcia|Greg Niemeyer, Antero Garcia
- Publisher:
- Bloomsbury Academic
- Publication Date:
- Apr 20, 2017
- Number of pages:
- 352 pages
- Language:
- English
- Binding:
- Hardcover/Games & Activities
- ISBN-10:
- 1501316249
- ISBN-13:
- 9781501316241