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Esports Is Business: Management In The World Of Competitive Gaming

Esports Is Business: Management In The World Of Competitive Gaming

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Product Details
Author:
Tobias M. Scholz
Publisher:
Palgrave Pivot
Publication Date:
Mar 02, 2019
Number of pages:
170 pages
Language:
English
Binding:
Hardcover
ISBN-10:
3030111989
ISBN-13:
9783030111984

Overview

The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries. Being born digital, global and agile, competitive gaming appeals to a young and emerging audience, and therefore the management of businesses within the eSports industry requires a unique strategy. Presenting a short history of the industry and an overview of its various stakeholders, the author explores how important governing principles have emerged to culminate in a business model network. An insightful read for scholars researching innovation, eBusiness and strategy, this book takes a pioneering approach and examines potential implications for the future of eSports.


  • | Author: Tobias M. Scholz
  • | Publisher: Palgrave Pivot
  • | Publication Date: Mar 02, 2019
  • | Number of Pages: 170 pages
  • | Language: English
  • | Binding: Hardcover
  • | ISBN-10: 3030111989
  • | ISBN-13: 9783030111984

Categories

Hardcover/Business & Economics

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