null Skip to main content

✨ Buy more, save 5% Ends

Gamification-Based E-Learning Strategies For Computer Programming Education (Advances In Game-Based Learning)

Gamification-Based E-Learning Strategies For Computer Programming Education (Advances In Game-Based Learning)

$222.98
New condition
(No reviews yet) Write a Review
Physical book delivery

Shipping calculated at checkout.

Estimated delivery
Adding to cart… The item has been added
Product Details
Author:
Ricardo Queiros|Mario Teixeira Pinto, Ricardo Alexandre Peixoto De Queiros
Publisher:
IGI Global
Publication Date:
Aug 23, 2016
Number of pages:
350 pages
Language:
English
Binding:
Hardcover
ISBN-10:
1522510346
ISBN-13:
9781522510345

Overview

Evaluates the different approaches and issues faced in integrating games into computer education settings. This book features emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses.
  • | Author: Ricardo Queiros|Mario Teixeira Pinto, Ricardo Alexandre Peixoto De Queiros
  • | Publisher: IGI Global
  • | Publication Date: Aug 23, 2016
  • | Number of Pages: 350 pages
  • | Language: English
  • | Binding: Hardcover
  • | ISBN-10: 1522510346
  • | ISBN-13: 9781522510345

Reviews

0 Reviews

Write a Review

No reviews yet.

Share your experience and help another reader choose their next book.

Discover your next great book

Get new releases, reader favourites, and special offers delivered to your inbox.