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Emotion in Games: Theory and PRAXIS

Emotion in Games: Theory and PRAXIS - Hardback

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Product Details
Author:
Kostas Karpouzis
Publisher:
Springer
Publication Date:
Nov 18, 2016
Number of pages:
338 pages
Binding:
Hardback or Cased Book
ISBN-10:
3319413147
ISBN-13:
9783319413143

Overview

The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.


  • | Author: Kostas Karpouzis
  • | Publisher: Springer
  • | Publication Date: Nov 18, 2016
  • | Number of Pages: 338 pages
  • | Binding: Hardback or Cased Book
  • | ISBN-10: 3319413147
  • | ISBN-13: 9783319413143

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