null Skip to main content

✨ Buy more, save 5% Ends

Emotion in Games: Theory and PRAXIS

Emotion in Games: Theory and PRAXIS - Paperback

$179.29
(No reviews yet) Write a Review
Physical book delivery

Shipping calculated at checkout.

Estimated delivery
Adding to cart… The item has been added
Product Details
Author:
Kostas Karpouzis
Publisher:
Springer
Publication Date:
Apr 22, 2018
Number of pages:
338 pages
Binding:
Paperback or Softback
ISBN-10:
3319823213
ISBN-13:
9783319823218

Overview

The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.


  • | Author: Kostas Karpouzis
  • | Publisher: Springer
  • | Publication Date: Apr 22, 2018
  • | Number of Pages: 338 pages
  • | Binding: Paperback or Softback
  • | ISBN-10: 3319823213
  • | ISBN-13: 9783319823218

Reviews

0 Reviews

Write a Review

No reviews yet.

Share your experience and help another reader choose their next book.

Discover your next great book

Get new releases, reader favourites, and special offers delivered to your inbox.