This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.
- | Author: Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang, Abdennour El Rhalibi, Kashif Kifayat
- | Publisher: Springer
- | Publication Date: May 08, 2019
- | Number of Pages: 285 pages
- | Language: English
- | Binding: Paperback
- | ISBN-10: 3662593505
- | ISBN-13: 9783662593509