What is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games (Game Studies)
transcript publishing
ISBN13:
9783837645798
$62.06
What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.
- | Author: Rune Klevjer
- | Publisher: transcript publishing
- | Publication Date: Nov 29, 2022
- | Number of Pages: 242 pages
- | Language: English
- | Binding: Paperback
- | ISBN-10: 3837645797
- | ISBN-13: 9783837645798
- Author:
- Rune Klevjer
- Publisher:
- transcript publishing
- Publication Date:
- Nov 29, 2022
- Number of pages:
- 242 pages
- Language:
- English
- Binding:
- Paperback
- ISBN-10:
- 3837645797
- ISBN-13:
- 9783837645798