What if you could build your own real-time physics engine-without relying on any third-party library?Ever wondered how collisions, soft bodies, and ragdoll physics work under the hood of your favorite games? Unlock the secrets behind game physics with C++ Game Physics Simulation, the must-have guide for any serious game developer, graphics programmer, or C++ enthusiast looking to master the art of real-time simulation. Whether you're building your own game engine or just want to understand how physics really works in interactive worlds, this book gives you the full picture-from math to code.
- | Author: Simon Tellier
- | Publisher: Independently Published
- | Publication Date: May 03, 2025
- | Number of Pages: 00204 pages
- | Binding: Paperback or Softback
- | ISBN-10: NA
- | ISBN-13: 9798282307719