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Gaming Representation: Race, Gender, And Sexuality In Video Games (Digital Game Studies) - 9780253026477

Indiana University Press
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9780253026477
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ISBN13:
9780253026477
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Gaming Representation' offers a timely and interdisciplinary call for greater inclusivity in video games. The issue of equality transcends the current focus in the field of Game Studies on code, materiality, and platforms. Journalists and bloggers have begun to hold the digital game industry and culture accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged behind. Contributors to this volume examine portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, 'Gaming Representation' pushes gaming scholarship to new levels of inquiry, theorizing, and imagination.
  • | Author: Jennifer Malkowski, TreaAndrea M. Russworm
  • | Publisher: Indiana University Press
  • | Publication Date: Jul 03, 2017
  • | Number of Pages: 276 pages
  • | Language: English
  • | Binding: Paperback/Games & Activities
  • | ISBN-10: 0253026474
  • | ISBN-13: 9780253026477
Author:
Jennifer Malkowski, TreaAndrea M. Russworm
Publisher:
Indiana University Press
Publication Date:
Jul 03, 2017
Number of pages:
276 pages
Language:
English
Binding:
Paperback/Games & Activities
ISBN-10:
0253026474
ISBN-13:
9780253026477