Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice (Routledge Advances in Game Studies)
Routledge
ISBN13:
9781138841628
$188.49
Part One. Digital games as history -- Introduction -- Interacting with digital games as history -- Part Two. Digital games as historical representations -- Simulation styles and epistemologies -- Time and space -- Narrative in games : categorising for analysis -- Historical narrative in digital games -- Part Three. Digital games as systems for historying -- Affording heritage experiences, reenactment and narrative historying -- Digital games as historical reenactment -- Digital games as (counterfactual) narrative historying -- Part Four. Digital games as a historical form -- Conclusions
- | Author: Adam Chapman
- | Publisher: Routledge
- | Publication Date: May 16, 2016
- | Number of Pages: 290 pages
- | Language: English
- | Binding: Hardcover
- | ISBN-10: 1138841625
- | ISBN-13: 9781138841628
- Author:
- Adam Chapman
- Publisher:
- Routledge
- Publication Date:
- May 16, 2016
- Number of pages:
- 290 pages
- Language:
- English
- Binding:
- Hardcover
- ISBN-10:
- 1138841625
- ISBN-13:
- 9781138841628