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Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame (Studies in Gaming)

McFarland
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9781476672182
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ISBN13:
9781476672182
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In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of Yharnam in search of "paleblood." The game achieved iconic status as both a horror and an action title for its rich lore and for the continuity of story elements through all aspects of game design. This first full-length study examines Bloodborne's themes of dangerous knowledge and fatal pride and its aesthetics in the context of other works on game studies, horror and the Gothic. The book's three parts focus on lore and narrative, the game's nightmarish world, and its mechanics.


  • | Author: Madelon Hoedt
  • | Publisher: McFarland
  • | Publication Date: December 17, 2019
  • | Number of Pages: 214 pages
  • | Language: English
  • | Binding: Paperback
  • | ISBN-10: 1476672180
  • | ISBN-13: 9781476672182
Author:
Madelon Hoedt
Publisher:
McFarland
Publication Date:
December 17, 2019
Number of pages:
214 pages
Language:
English
Binding:
Paperback
ISBN-10:
1476672180
ISBN-13:
9781476672182