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The Composition Of Video Games: Narrative, Aesthetics, Rhetoric And Play (Studies In Gaming)

The Composition Of Video Games: Narrative, Aesthetics, Rhetoric And Play (Studies In Gaming)

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Product Details
Author:
Johansen Quijano
Publisher:
Mcfarland
Publication Date:
Dec 03, 2019
Number of pages:
242 pages
Language:
English
Binding:
Paperback
ISBN-10:
1476673934
ISBN-13:
9781476673936

Overview

Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.


  • | Author: Johansen Quijano
  • | Publisher: Mcfarland
  • | Publication Date: Dec 03, 2019
  • | Number of Pages: 242 pages
  • | Language: English
  • | Binding: Paperback
  • | ISBN-10: 1476673934
  • | ISBN-13: 9781476673936

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