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Exploring physics with computer animation and PhysGL (Iop Concise Physics) - 9781681744247

Iop Concise Physics
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9781681744247
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This book shows how the web-based PhysGL programming environment (http: //physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work


  • | Author: T. J. Bensky
  • | Publisher: IOP Concise Physics
  • | Publication Date: Nov 01, 2016
  • | Number of Pages: 142 pages
  • | Language: English
  • | Binding: Paperback
  • | ISBN-10: 1681744244
  • | ISBN-13: 9781681744247
Author:
T. J. Bensky
Publisher:
IOP Concise Physics
Publication Date:
Nov 01, 2016
Number of pages:
142 pages
Language:
English
Binding:
Paperback
ISBN-10:
1681744244
ISBN-13:
9781681744247