Learn Three.js: Programming 3D animations and visualizations for the web with HTML5 and WebGL, 3rd Edition

Packt Publishing
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9781788833288
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9781788833288
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Create and animate stunning 3D browser based graphics with Three.js JavaScript library Key Features Enhance your 3D graphics with light sources, shadows, advanced materials, and textures Load models from external sources, and visualize and animate them directly from JavaScript Create your own custom WebGL shader and explore the postprocessing feature of Three.js Book Description WebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you'll learn how to create and animate beautiful looking 3D scenes directly in your browser-utilizing the full potential of WebGL and modern browsers. It starts with the basic concepts and building blocks used in Three.js.


  • | Author: Jos Dirksen
  • | Publisher: Packt Publishing
  • | Publication Date: Aug 31, 2018
  • | Number of Pages: 528 pages
  • | Language: English
  • | Binding: Paperback
  • | ISBN-10: 1788833287
  • | ISBN-13: 9781788833288
Author:
Jos Dirksen
Publisher:
Packt Publishing
Publication Date:
Aug 31, 2018
Number of pages:
528 pages
Language:
English
Binding:
Paperback
ISBN-10:
1788833287
ISBN-13:
9781788833288