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(Not) in the Game: History, Paratexts, and Games

De Gruyter Oldenbourg
SKU:
9783111631868
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ISBN13:
9783111631868
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How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game's history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.


  • | Author: Regina Seiwald
  • | Publisher: de Gruyter Oldenbourg
  • | Publication Date: Nov 04, 2024
  • | Number of Pages: 230 pages
  • | Binding: Paperback or Softback
  • | ISBN-10: 3111631869
  • | ISBN-13: 9783111631868
Author:
Regina Seiwald
Publisher:
de Gruyter Oldenbourg
Publication Date:
Nov 04, 2024
Number of pages:
230 pages
Binding:
Paperback or Softback
ISBN-10:
3111631869
ISBN-13:
9783111631868