Intelligent Computer Graphics - Paperback
Springer
ISBN13:
9783662505731
$117.22
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Int- ligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics? Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access.
- | Author: Dimitri Plemenos
- | Publisher: Springer
- | Publication Date: Aug 23, 2016
- | Number of Pages: 223 pages
- | Binding: Paperback or Softback
- | ISBN-10: 3662505738
- | ISBN-13: 9783662505731
- Author:
- Dimitri Plemenos
- Publisher:
- Springer
- Publication Date:
- Aug 23, 2016
- Number of pages:
- 223 pages
- Binding:
- Paperback or Softback
- ISBN-10:
- 3662505738
- ISBN-13:
- 9783662505731